Sunday, December 26, 2010

Free Pc games

Codename : Panzers - Cold War (2009) PC Game Download
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Battlefield : Bad Company 2 (2010) PC Game Download
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SCREENSHOTS
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Chopper Battle [ 2008 ] [ RIP ]1 link

Show your fighting and flying talents in one of five available choppers at spectacular air to air, air to ground or at air to sea battles. Perform stunning flight maneuvers to teach the enemy what it means to be a great pilot of modern combat helicopters.

Use your most ventured maneuvers to reach out from enemy squadrons and then - hunt them without mercy. Head to head fight your enemies in awesome 3D air-battles, experience the highly detailed surroundings of the battlegrounds, complete dicey missions and dig into the actions of fighting in the air.

Five different helicopters from Germany, USA, and Russia are waiting for you to get airborne! Face enemy pilots, marines or the heavy armored ground troops. Take on missions that will require all your skills to complete.

Features: 

# Five different helicopters from Germany, USA, and Russia
# Face enemy pilots, marines or the heavy armored ground troops
# Take on missions that will require all your skills to complete
# Awesome combat helicopter action

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Medal of Honor: Pacific Assault is the 7th installment of the Medal of Honor series. It was developed by EA Games for the PC. This edition puts the player in the role of Pvt. Thomas Conlin, a U.S. Marine in the Pacific Theater of Operations in World War II. It also uses the Havok physics engine. Levels include the Attack on Pearl Harbor, the Makin Island raid, the Guadalcanal Campaign, and the Battle of Tarawa. The game is primarily a First-Person Shooter, with the exception of one level in which the player flies an SBD Dauntless in the middle of a dog fight. The game's timeline is set in the earlier stages of the war beginning with Boot Camp and pre-December 7th Pearl Harbor (1940-1941), and ending with the Battle of Tarawa (1943).

Medal Of Honor Pacific Assault -Trailer


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http://hotfile.com/dl/3121231/c4056b4/Medal_of_Honor_Pacific_Assault_RIP_upp_by_Pirate.part1.rar.html
http://hotfile.com/dl/3127316/364f67f/Medal_of_Honor_Pacific_Assault_RIP_upp_by_Pirate.part2.rar.html
http://hotfile.com/dl/3132234/af09561/Medal_of_Honor_Pacific_Assault_RIP_upp_by_Pirate.part3.rar.html
http://hotfile.com/dl/3151082/8e08aa8/Medal_of_Honor_Pacific_Assault_RIP_upp_by_Pirate.part4.rar.html

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Pirate!

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Tunnel Rats Steam | 476 Mb. 
Tunnel Rats is a dark and intense single-player shooter for PC that depicts the horrific realities of the Vietnam War as seen through the eyes of a young US soldier.

As member of a Tunnel Ratsâ squad, the player is trained to clearing out the huge tunnel systems underneath the jungle of Vietnam. After all of his mates got killed in an ambush, the young GI finds himself all alone, fighting against the Vietcong, their deadly traps and his growing inner madness…

Game Features
* Relive the atmosphere and unique scenes of Uwe Boll’s simultaneously
released movie 1968 Tunnel Ratsâ.

* Face the claustrophobic, pitch-black tunnel maze and a war-torn jungle
on the surface, riddled with the most nasty traps ever built.
* Experience the dark horror of war, expressed through expressive, harsh
visuals, a creepy soundtrack and shocking scenes of torture and death.
* Intense, story-driven campaign with 8 levels
* Complex underground tunnel systems and hidden places
* Dark inner monologue and growing loss of grid
* 10 authentic weapons, including flamethrowers
* 20 trap types, including whip and pits, snakes and water traps

System Requirements
Minimum:
OS: Windows XP and Windows Vista
Processor: Singlecore CPU with 2 Ghz
Memory: 512MB RAM
Graphics: Pixel Shader 3 Graphics card with 256mb VRAM (Geforce 6800 or Ati X1600)
DirectX: 9.0c
Hard Drive: 2GB free hard disk space
Sound: Standard stereo soundcard

Recommended: 

OS: Windows XP and Windows Vista
Processor: Dualcore CPU with 2 Ghz
Memory: 1GB RAM
Graphics: Geforce 7900GT or Ati X1900 XT
DirectX: 9.0c
Hard Drive: 2GB free hard disk space
Sound: 5.1 Surround sound
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Like Paul McCartney, the Jetfighter series just won't go away. Debuting in the late '80s and morphing through oodles of iterations since then, Jetfighter has alternately been fun (the floppy-ensconced original), semiauthentic (Jetfighter IV and V), and disappointing. Now in its sixth incarnation, the futuristically titled Jetfighter 2015, the game has seemingly given up any and all pretensions of being complex or appealing to simulation fans. Indeed, the latest in the lineage hearkens back to the glory days of the arcade coin-op, when authenticity and flight dynamics took a very distant backseat to blowing up virtually everything you see as soon as you see it, lest the colossal swarm of bad guys gets you first. But while Jetfighter's throwback style of high-speed hijinks is moderately good fun over the short term, it quite likely isn't enough to keep most players playing over the long haul. Its bargain-basement pricing and inclusion of Jetfighter V on a separate disc are definite draws for certain folk, but the repetitive, simplistic yet manic gameplay and matching retro graphics will rightfully drive many more away. It's not a bad game per se; it's just old and disappointing.

Jetfighter certainly won't worry flight-sim developers. Each of the game's missions starts you off in the air, so there's no worry about takeoffs and landings. There's also no need to fret over midair stalls, redouts, fuel problems, waypoints, weapons loadouts, or any of the other trials and tribulations that befall "real" pilots. Heck, you won't even need a joystick. Like a midair shooter, Jetfighter is best operated with a mouse and a few keyboard keys. "Strafe," "Hover Up," and "Hover Down" are all commonly accessed commands.

The game opens on the premise that terrorists are very, very bad. Nothing new there, but in this case, the blighters have been pushed into the backwoods of South America. There, they plan to make their final stand, making and selling their drugs, annihilating anyone who gets in their way, and quite possibly developing USA-destined nuclear weapons. It is your duty, as the sole pilot in the sole airplane America is able to spare, to bring an end to their aspirations.

Jetfighter does not offer a lot of gameplay options. There's a short but informative training session, a free-flight mode that lets you flit about various locales without firing a shot or seeing an opponent, and the game's main event--a nondynamic campaign consisting of 15 individual missions. Each will take you farther toward your final goal and toss more and more enemies at you along the way. A typical scenario involves locating a drug plantation, blowing it to smithereens, discovering other targets and destroying them too, and annihilating the horde of flying machines sent to end your run. Prospective targets include buildings and structures, ships and submarines, and assorted aircraft such as fighter jets, bombers, helicopters, and the like.

It can become insanely busy out there, what with mobile antiaircraft vehicles zipping about below you, dozens of fixed gun placements, and wave upon wave of various aircraft. Note that each mission begins in exactly the same fashion every time you attempt it. Note also that each enemy enters the fray from exactly the same position every time you go back to that mission. At least their combat movements are in reaction to your own. Moreover, some missions do add an extra element, such as protecting a fleet of ships or offering cover for a friendly helicopter that's just picked up a Very Important Person.

However, the game operates on the tried-and-true arcade principle that if enough enemies are thrown at you, you will repeatedly fail and be forced to replay said mission a zillion times until you know everything that's going to happen in advance and are quick enough to deal with it. Some missions are very tough indeed, and at times you may throw your hands up in the air, stomp your feet, and curse the occasionally sadistic difficulty.

There isn't a lot of straight-up flying in Jetfighter. You'll usually begin in or very near the center of the action, with very little countryside to traverse to do your deeds. Hovering like a helicopter and twirling about to obliterate the bad guys, keeping the gun button depressed the entire way, and firing the guided weapons even when they're not fully locked on an enemy are recurrent themes. Another favorite pastime involves sourcing an armed plantation or encampment, sitting back at a safe distance, and unloading your bombs or air-to-ground missiles until all ~Censored~ structures have blown up real good.

Jetfighter delivers an acceptable visual exhibition but certainly won't win any graphic achievement awards. In short, it looks dated. Video effects are limited, and you shouldn't expect to see modern accoutrements such as environmental or time-of-day variables. On a more positive note, you can play the game from several camera perspectives and take advantage of inset missile cams, rudimentary radar, and weapons indicators. Wispy clouds are evident, as are rather pretty missile trails and contrails.

Near each level's hotspots, the action heats up with lots of nifty stuff to see--including animated jeeps and trucks; the peripheral terrain, however, is hilly and crisscrossed by waterways but otherwise seriously bland. When something explodes--and most everything does in the hotspots, including buildings hit by just a few bullets--it does so by breaking into several large, predetermined chunks. That's not to say explosions aren't good clean fun. Indeed, they're fiery and cataclysmic--yet the realism and variety therein is most definitely wanting.

Outside the designated hotspots, terrain and objects are unaffected by your weapons, and missiles and bombs that miss their prospective targets mysteriously vanish in midair or evaporate on the ground. Indeed, the game won't even let you suffer damage by colliding with the ground. One of the more annoying aspects of the game is the sequences of cutscenes that appear every time you discover an enemy base or an important but unexpected target. Even if you've visited that particular level a hundred times, you must once again endure the dreaded cutscenes. And though you can pound escape to get through them, you can't get rid of them.

Jetfighter's multiplayer mode is based on a simple deathmatch format and predicated by the fact that someone else is ready to play when you're ready to play. There is no matchmaking service, so good luck with that. The game's audio engine fares only marginally better, delivering big, booming explosions and clear, concise voice-overs from your unseen bosses and the robotic onboard computer. Yet cockpit and engine sounds are almost nonexistent, and everything else seems subtle and muted.

The fact is that Jetfighter 2015 is an entry-level title geared toward undemanding, budget-conscious pilots who are quite happy in its throwback arcade environment. There is, after all, something to be said for shoot-now-ask-questions-later explode-o-fests. Moreover, the inclusion of the previous Jetfighter title, the more authentic Jetfighter V, is an added bonus. That said, it's not particularly good at what it's attempting to accomplish. Also, it's curious and quite disappointing that this Jetfighter is so far removed and so much more simplistic than earlier games in the series.

Sys Reqs: 
* DirectX version
* v9.0c

* Operating system
* Windows 98/2000/ME/XP

* Online modes
* Competitive

Minimum 
* CPU
* 800 Mhz

* Disk
* 700 MB

* RAM
* 256 MB

* VRAM
* 64 MB
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http://hotfile.com/dl/15222127/fcaba8b/jtfgh.part1.rar.html 
http://hotfile.com/dl/15222131/0325d66/jtfgh.part2.rar.html

Alternative Links
PART 1 
PART 2 
PART 3 
PART 4 
PART 5

Alternative Links
http://rapidshare.com/files/19059953/Jetfighter2015-2.rar
http://rapidshare.com/files/19063786/Jetfighter2015.rar
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